Privacy · 5 min read
What Kids Should Never Share Online
Clear examples of private information, safe usernames, photos, passwords, and account checks.

Why this matters
Private information includes more than a full address. A school mascot, team schedule, birthday, neighborhood photo, or repeated username can become identifying when pieces are combined.
Sort examples into three groups: safe for ordinary play, ask first, and never share publicly. Context matters, so keep a grown-up involved when a service genuinely needs information.
A practical family routine
- List identifying details used by the family.
- Check usernames for names, ages, or birth years.
- Turn off location data for games that do not need it.
- Review what appears in the background of photos.
The routine is meant to be small enough to use during ordinary family life. Try it once, notice what helped, and change the parts that did not fit the child, device, or game.
Questions that open a conversation
- Could someone use this to find where you live or learn?
- Does the game need this detail for the game to work?
- Can we use a less specific answer?
Ask one question at a natural pause rather than turning the entire play session into an interview. Specific observations are more useful than praise or criticism aimed at the child.
Kid version
Keep your full name, address, school, birthday, passwords, location, and private photos off public screens. Ask before sharing anything about your real life.
If you make a mistake, tell a trusted grown-up. Asking for help is the smart move, and private details never belong in an ordinary browser game.
What this guide cannot promise
Children still need to share important information with trusted adults and emergency helpers. The rule is about unnecessary online disclosure.
Smart Cat Games connects learning and safety claims to things families can actually observe. This guide is general information, not legal, medical, or diagnostic advice.
Try it together
Choose one step from this page for the next short game session. At the stopping point, each person can name one thing they noticed and one thing they would change next time.
Put it into practice
